//
//  RotateAsGroupAction.hpp
//  fingeradvanture
//
//  Created by shuaibincheng on 16/5/29.
//
//

#ifndef RotateAsGroupAction_hpp
#define RotateAsGroupAction_hpp
#include "cocos2d.h"
#include "TroopAction.hpp"
USING_NS_CC;

class RotateAsGroupAction : public TroopAction
{
public:
    RotateAsGroupAction(int num) : TroopAction(num){}
    virtual void train(const Vector<Node *> &monsters);   //训练队伍，即给每个monster加上动作
};

#endif /* RotateAsGroupAction_hpp */
